Hello, I am

Tsai-Yen Ko (Cleo).

I'm a programmer who enjoys movies, reading, and performing arts, especially musicals. I mostly work on Virtual Reality projects, and especially interested in interdisciplinary program development. Now actively searching for a chance to get into the world of Themed/Location-Based Entertainment.

2022

Little Big Engineers

A one-night-only location-based experience for 2022 CMU Entertainment Technology Center Festival

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2022

Street Live

A mobile application project features object detection and AR technology.

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2021

Ghoster Coaster

A fun and spooky Location-Based Experience.

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2021

Sweet Loot

A collaborating game made with Unity and Makey-Makey

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2021

How to be a Heartbreaker

A fun eye-tracking game where the guest plays a secret agent who can make everyone fall in love with them by looking at the subject in the eyes.

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2021

Double Birdemnity

A VR mystery game where the guest plays the detective trying to catch the perpetrator.

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2021

Pyramid Panic

An AR Game featuring an archeologist running from the mummy he accidentally woke up.

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2021

Miniature World Car Racing

Racing a remote control model car in the miniature world.

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2019

Redirected Walking Controller Evaluation

Evaluate Optimal Redirected Walking Planning Using Reinforcement Learning

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2018

Basketball Offensive Action Recognition System

Best Poster Award of Taiwan Computer-Human Interaction Conference 2018. A Real-time Basketball Offensive Action Recognition System Based on IMU Sensor.

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2018

VR Earthquake Senario Simulation

A VR earthquake simulation system designed to help users to learn how to survive an earthquake in unique scenarios.

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2018

Prescription Despensing Training System

A collaborative project with the Department of Pharmacy of National Cheng Kung University. Created to aid training soon-to-be pharmacists.

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2016

Move Your Fingers

An Eye-Hand Coordination Training Application for senior citizens

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2016

Angrybird Practice

A practice project trying to replicate the famous game, Angry Bird.

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